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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.5/5.0

149 reviews

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Book Details

ISBN: 979-8286815173

Publication Date: June 4, 2025

Pages: 350

Publisher: TechPress Publications

Categories: Programming, Development, Technology

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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

An indispensable guide for anyone serious about mastering the art and science of programming.

Bestseller Updated 2023 Edition Includes Code Examples

About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is more than just a book—it's a roadmap for modern developers. From fundamentals to advanced techniques, it equips readers with tools to thrive in tech.

Whether you're self-taught or formally trained, WebGL+GLSL/Graphics/Compute All-in-One (Paperback) bridges gaps in knowledge with clarity and precision.

What You'll Learn

  • Understand software architecture and system design
  • Utilize modern development tools and workflows
  • Improve debugging and troubleshooting skills
  • Master core programming concepts and best practices
  • Apply design patterns to solve common problems
Premium Content: This book includes access to online resources with code samples, exercises, and community forums.

Reader Reviews

Laura Martinez
Laura Martinez

Product Manager

While this book is primarily aimed at software developers, as a data scientist I found many valuable insights that apply to my work.

Posted on: Dec 19, 2025
Maria Brooks
Maria Brooks

Cloud Architect

The sections on algorithm optimization and efficient code practices were particularly relevant. The examples are clear and well-explained.

Posted on: Dec 18, 2025
Maria Rahman
Maria Rahman

Frontend Developer

The author’s experience really shines through. WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is both informative and inspiring.

Posted on: Dec 9, 2025

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