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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.3/5.0

95 reviews

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Book Details

ISBN: 979-8286815173

Publication Date: June 4, 2025

Pages: 350

Publisher: TechPress Publications

Categories: Programming, Development, Technology

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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

An indispensable guide for anyone serious about mastering the art and science of programming.

Bestseller Updated 2023 Edition Includes Code Examples

About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is more than just a book—it's a roadmap for modern developers. From fundamentals to advanced techniques, it equips readers with tools to thrive in tech.

Whether you're self-taught or formally trained, WebGL+GLSL/Graphics/Compute All-in-One (Paperback) bridges gaps in knowledge with clarity and precision.

What You'll Learn

  • Understand software architecture and system design
  • Utilize modern development tools and workflows
  • Improve debugging and troubleshooting skills
  • Master core programming concepts and best practices
  • Apply design patterns to solve common problems
Premium Content: This book includes access to online resources with code samples, exercises, and community forums.

Reader Reviews

Priya Rahman
Priya Rahman

AI Researcher

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) helped me bridge the gap between theory and practice in a way no other book has.

Posted on: Nov 8, 2025
Tom Thompson
Tom Thompson

Data Scientist

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is now my go-to recommendation for anyone entering the field of software engineering.

Posted on: Oct 30, 2025
Aisha Becker
Aisha Becker

Data Scientist

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) gave me a new appreciation for performance profiling and optimization.

Posted on: Oct 30, 2025

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