ISBN: 979-8320143545
Publication Date: March 18, 2024
Pages: 350
Publisher: TechPress Publications
Categories: Programming, Development, Technology
This book empowers developers to write cleaner, faster, and more reliable code using proven strategies.
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) offers a comprehensive guide to mastering software development. Its hands-on approach and clear explanations make it ideal for learners at any stage.
Structured to support progressive learning, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) guides readers from basic principles to sophisticated implementation strategies.
Product Manager
Whether you're a junior developer or a seasoned engineer, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) has something valuable to offer.
Posted on: Nov 4, 2025Data Scientist
I found the chapter on refactoring particularly helpful. WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) makes even the toughest concepts approachable.
Posted on: Oct 14, 2025
Software Engineer
I found the chapter on refactoring particularly helpful. WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) makes even the toughest concepts approachable.
Posted on: Oct 16, 2025