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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback)

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Book Details

ISBN: 979-8320143545

Publication Date: March 18, 2024

Pages: 350

Publisher: TechPress Publications

Categories: Programming, Development, Technology

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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback)

This book empowers developers to write cleaner, faster, and more reliable code using proven strategies.

Bestseller Updated 2023 Edition Includes Code Examples

About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) offers a comprehensive guide to mastering software development. Its hands-on approach and clear explanations make it ideal for learners at any stage.

Structured to support progressive learning, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) guides readers from basic principles to sophisticated implementation strategies.

What You'll Learn

  • Understand software architecture and system design
  • Apply design patterns to solve common problems
  • Improve debugging and troubleshooting skills
  • Utilize modern development tools and workflows
  • Write clean, scalable, and testable code
Premium Content: This book includes access to online resources with code samples, exercises, and community forums.

Reader Reviews

James Brooks
James Brooks

Product Manager

Whether you're a junior developer or a seasoned engineer, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) has something valuable to offer.

Posted on: Nov 4, 2025
David Brooks
David Brooks

Data Scientist

I found the chapter on refactoring particularly helpful. WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) makes even the toughest concepts approachable.

Posted on: Oct 14, 2025
James Brooks
James Brooks

Software Engineer

I found the chapter on refactoring particularly helpful. WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) makes even the toughest concepts approachable.

Posted on: Oct 16, 2025

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